About the game
Welcome to the age of replicators, sparks, and supermassive computers. Deckers isn't just a game; it's an entry into a world where every decision can save or destroy your team.
Whether you prefer fighting on the front lines or plotting in the shadows, every game changes, every match is different. Ready to get started?
In a dystopian future, society's moral decay led to the creation of "Mother," a sentient supermassive computer (SMC). But when "Mother" turned against her creators, the Deckers—masters of hacking and cyberwarfare—rose and opposed her.
In this extraordinary deck-building game, you hack into the network of one of seven SMCs. Use your command cards and combine your special abilities to overcome the dynamic defense systems and end the SMCs' reign.
The 10 different deckers, 7 unique SMCs and 40 objective cards provide countless challenges – either as a team or solo.
12+
1-4
60-90 minutes
- 174 cards
- 5 server segments (double-sided)
- 19 large maps
- 11 standees
- 3 dice
- 7 tile
- 87 markers
- 11 storage boxes
- +7 cards +10 tiles
- 1 set of instructions
Downloads
rule video
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The minds behind it
Distributors
Semi Coop Comic
Further information
| Age | 12+ |
|---|---|
| Persons | 1-4 |
| Playing time | 60-90 minutes |
| Game design | Richard Wilkins |
| Artwork | Lukas Siegmon |
| Language | DE, EN |
| Release Date | October 2025 |














